I’m Antu Saha.
I build dependable software for complex, real-world problems.
Most of my experience is rooted in frontend engineering, where I shape product behavior, make technical decisions, and improve application architecture. I enjoy solving the hard parts of editors, real-time systems, and long-running workflows, then turning those solutions into dependable foundations a team can keep building on.
What I’m working on now
Building thoughtful tools for complex work.
I work in a hybrid setup at Netpower, a Norwegian software company. I’m part of a team building quality-management software for organizations with detailed processes and a lot of information to keep in order.
My work is mainly around document management and collaborative workflows. I build frontend features that help people create, review, and manage content, while handling the state and edge cases that come with mature business software. I also make steady improvements to the frontend codebase, shared patterns, and development workflow as the product evolves.
Earlier work
Products with real users and real constraints.
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OITS Dhaka
I worked across a financial product that shared a React and Capacitor codebase between the web, iOS, and Android. My work covered an accessible component library, transfers, wallet top-ups, Stripe payouts, KYC and reporting flows, an Angular operations portal, and a Next.js and Strapi marketing site. I also contributed to market-management software built for use in Africa.
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BaryTech
Working remotely with a team in Germany, I helped build a knowledge-sharing product for large organizations. I designed workflows for capturing and sharing knowledge, AI-assisted summaries and transcripts, and a real-time chat experience intended to keep people engaged with the platform. I also established quality-management frameworks and led the creation of a design system so new interfaces stayed consistent as the product grew. The work meant collaborating closely with colleagues from different backgrounds to resolve product issues and move shared goals forward.
Before 2022
Independent WordPress freelancer
Before joining a product team, I spent two years working directly with local clients as a WordPress designer and developer. I designed themes, built custom themes and plugins, and learned how to turn a client’s needs into a site they could continue to use. One of the first themes I built is still used by a large Bangladeshi website with roughly 120,000 monthly visits from organic search.
Open source
Some of my work happens in public.
I’m an open-source contributor, with contributions to Svelte Society, ng-select, and wavesurfer.js. I also maintain svelte-remixicon, an icon library that brings more than 3,000 Remix Icons to Svelte and SvelteKit.
Public code makes you explain a change clearly, respect the architecture already in place, and think about people who depend on existing behavior. I bring the same care to product work, even when the code itself has to stay private.
Outside work
Learning by making games.
I’m interested in game development, particularly 2D games, and I’ve recently started building them in my free time. The Ludo game in the Arcade is one result: a browser game with local, online, and computer-controlled play.
Elsewhere